Full Article: PDF
Scientific Object Identifier: http://s-o-i.org/1.1/TAS-07-87-44
DOI: https://dx.doi.org/10.15863/TAS.2020.07.87.44
Language: English
Citation: Boboqulova, S. U. (2020). Motivation process of learning in English through the games. ISJ Theoretical & Applied Science, 07 (87), 209-214. Soi: http://s-o-i.org/1.1/TAS-07-87-44 Doi: https://dx.doi.org/10.15863/TAS.2020.07.87.44 |
Pages: 209-214
Published: 30.07.2020
Abstract: The article is devoted to the study of the motivation features of students studying in institutions, universities, reviewing business and role-playing games to increase motivation and interest in learning the English language. Inspiration is the principle main impetus in human conduct and movement, in the very procedure of molding the future expert; intentions are a portable framework that can be affected.
Key words: motive, motivation, educational motivation, business games, role-playing games.
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