Full Article: PDF
Scientific Object Identifier: http://s-o-i.org/1.1/TAS-06-110-25
DOI: https://dx.doi.org/10.15863/TAS.2022.06.110.25
Language: Russian
Citation: Krakhmaleva, Yu. R. (2022). Solving a 2x2 matrix game in the Maple computer algebra package. ISJ Theoretical & Applied Science, 06 (110), 158-163. Soi: http://s-o-i.org/1.1/TAS-06-110-25 Doi: https://dx.doi.org/10.15863/TAS.2022.06.110.25 |
Pages: 158-163
Published: 30.06.2022
Abstract: An automated mathematical program for solving a matrix game with a visual graphical solution has been developed in the Maple package. A high degree of automation of problem solving, minimal time spent, and increased efficiency of solution methods are the advantages of using a software tool.
Key words: Payment matrix, game price, pure strategy, mixed strategy, equilibrium situation.
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