ISJ Theoretical & Applied Science

 

 

Information about the scientific journal

Submit an article to the journal

Requirements to the article

Section

Indexing

Journal archive

Tracing of postal items

Cooperation

Editorial Board

 

 

www.T-Science.org       p-ISSN 2308-4944 (print)       e-ISSN 2409-0085 (online)
SOI: 1.1/TAS         DOI: 10.15863/TAS

Journal Archive

ISJ Theoretical & Applied Science 06(110) 2022

Philadelphia, USA

* Scientific Article * Impact Factor 6.630


Kozhevnikov, V. A., & Akhmedov, A. S.

Development of the server part of a multiplayer online game using websocket.

Full Article: PDF

Scientific Object Identifier: http://s-o-i.org/1.1/TAS-06-110-7

DOI: https://dx.doi.org/10.15863/TAS.2022.06.110.7

Language: English

Citation: Kozhevnikov, V. A., & Akhmedov, A. S. (2022). Development of the server part of a multiplayer online game using websocket. ISJ Theoretical & Applied Science, 06 (110), 43-49. Soi: http://s-o-i.org/1.1/TAS-06-110-7 Doi: https://dx.doi.org/10.15863/TAS.2022.06.110.7

Pages: 43-49

Published: 30.06.2022

Abstract: This article is devoted to the development of the server part of the online game. A comparative analysis of various algorithms for generating labyrinths has been carried out. The implementation of the software product, the main structures, their methods and interactions between the main modules of the application, and the process of orchestrating services are described.

Key words: server development, administration, continuous integration and delivery, websocket protocol, mazes, maze generation algorithms, Golang.


 

 

 

 

 

 

E-mail:         T-Science@mail.ru

© «Theoretical &Applied Science»                      2013 г.